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Posted
3 hours ago
Job Expertise:
Job Domain:
Game
Job description
- Own the end-to-end Art direction, setting standards for clarity, usability, and visual polish across for mobile game projects.
- Participate in game ideation and art planning processes to proactively establish art concepts.
- Provide creative direction and mentorship to designers and artists, maintaining consistency across game assets, UI, animations, VFX, marketing creatives, and LiveOps assets.
- Review, refine, and approve all visual deliverables, ensuring they meet quality benchmarks and support player engagement goals.
- Ensure efficient artists team workflows, resource planning, and clear communication.
- Estimate art resources, production schedules, and project risks.
- Collaborate closely with Game Designer, Game PM, Developers, QA to align artistic decisions with gameplay, usability, and production constraints.
- LiveOps & Marketing Support. Review marketing creatives, UA assets, feature graphics, and promotional materials.
- Explore and implement AI-powered art workflows to improve productivity and creative quality.
- Maintain high artistic standards across all projects
Your skills and experience
- 10+ years of experience in the game industry.
- At least 5 years of experience as an Art Director, Lead Artist, or Art Team Leader.
- A portfolio demonstrating hands-on art direction experience throughout the full game development lifecycle, from initial concept to launch, is required.
- Deep understanding of mobile game art styles, usability patterns, and UI frameworks.
- Experience reviewing and guiding work across multiple domains (UI, concept art, animation, VFX, marketing assets).
- Understanding of performance optimization for mobile platforms.
- Excellent communication and leadership skills.
- Strong problem-solving and decision-making abilities.
- Strong understanding of User Acquisition creatives and App Store Optimization (ASO).
Required Skills
- 3D tool
- Unity art workflow
- AI image generation tools
- Proficiency in design and prototyping tools such as Adobe Photoshop, Adobe Illustrator, Figma..
Required Documents
- CV in English or Korean with profile photo
- Portfolio
If submitting materials from projects at previous companies, only content approved by the company may be shared to protect confidential information. If necessary, sensitive information may be hidden before submission.
Nice to have
- Experience managing multiple game projects simultaneously.
- Able to handle various art styles such as casual, realistic, and hand-painted styles in low-poly format
- Proficiency in Blender.
- Strong sense of visual direction and animation skills
- Familiarity with LiveOps content production.
- Positive and collaborative communication skills, with a growth mindset and a commitment to supporting the development of both oneself and the team.
- English communication skills (Korean is a plus)
Why you'll love working here
- 100% salary during the probation period
- 13th Salary
- 12 annual leave + 3 extra sick leave days per year (full salary) and 120-mins menstrual leave for women per month
- 1 extra company anniversary day off (full salary)
- Only work from Mon-Fri, off Sat & Sun
- Full SHUI as Vietnamese Law + Premium Private Medical Insurance and annual health check
- Be well-equipped with new working equipment (Macbook, Monitor..)
- Monthly birthday’s Party, monthly Team dinner, weekly Seminar
- Company trip, YEP
- Great allowance (Free Snack, Coffee and drinks / Free Parking, etc)
- Holiday Bonus, Birthday Bonus
- Global and professional working environment.
- Have an extra opportunity to work onsite in Korea and chance to become the leader of a dynamic and growing company.
Welcome to Supercent! Supercent means “a coin of exceptional value.”
Company type
IT Product
Company industry
Game
Company size
151-300
employees
Country
South Korea
Working days
Monday - Friday
Overtime policy
No OT
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