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[Remote] 3D Game Prototype Developer (Unity/English)

XOAI
., Ho Chi Minh
., Ba Dinh, Ha Noi
Remote
Posted 3 hours ago
Job Expertise:
Job Domain:
Game

Job description

We are looking for a Unity developer who can turn casual/hypercasual game ideas into playable 3D prototypes quickly, taking a concept to a testable build in days, not months. You'll work on fast iteration loops to validate the "fun factor" of mechanics similar to puzzle, sorting, merge, and arcade-style mobile games.

RESPONSIBILITIES

  • Rapidly build playable 3D game prototypes on Unity from concepts, references, or design briefs.
  • Reproduce and adapt core gameplay mechanics from reference games to test new variations.
  • Implement core loops, level systems, and basic UI fast, prioritizing playability over polish.
  • Iterate quickly on mechanics, difficulty, and feel based on playtest feedback and metrics.
  • Meet with the design team to scope ideas, clarify specifications, and propose technical approaches.
  • Collaborate closely with Game Artists to integrate 3D assets, animations, and effects.
  • Set up lightweight, reusable prototype templates and a development pipeline to speed up future projects.
  • Write clean, efficient, and modular code that can be extended if a prototype gets greenlit.
  • Ensure prototypes run smoothly on target mobile devices (stable framerate, reasonable load times).
  • Identify and resolve gameplay bugs and performance bottlenecks quickly.
  • Propose and implement technical solutions in a timely manner.
  • Conduct white-box testing on prototype builds before handoff.

Your skills and experience

REQUIREMENT

  • Bachelor's degree in Computer Science, Computer Engineering, or a related field (or equivalent practical experience).
  • 2–4 years of experience as a Unity Developer, ideally including mobile game development.
  • Hands-on experience building casual/hypercasual or puzzle-style games (a portfolio of prototypes or shipped titles is strongly preferred).
  • Comfortable working in fast iteration cycles and an Agile/Scrum environment.
  • Knowledge of AI-assisted development tools to accelerate coding.

SKILLS

  • Proficiency in C# and the Unity engine.
  • Solid grasp of 3D fundamentals: scripting, physics, animation, materials/textures, GUI styles, and scene management.
  • Ability to quickly reverse-engineer and reimplement gameplay mechanics from reference games.
  • Skill in optimizing memory and performance for mobile devices.
  • Ability to use AI tools effectively to improve productivity and development workflow.
  • Good English reading and writing skills for collaboration in an international environment.

ABILITIES

  • Strong critical thinking and troubleshooting abilities.
  • Ability to critically evaluate and adapt AI-generated solutions.
  • A bias toward speed and experimentation, shipping a rough playable beats a perfect plan.
  • Open-mindedness and willingness to learn and explore new technologies.
  • Excellent attention to detail.
  • Strong work ethic and trustworthiness.

Why you'll love working here

  • Professional, creative working environment and talented teams; equal-opportunity & agile culture.
  • Fully remote team, no traffic jam, no rigid office hours.
  • Regular discussions and a chance to learn directly from experts in their fields.
  • International exposure and real opportunity to grow.

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Company type
IT Product
Company industry
Game
Company size
1-50 employees
Country
Vietnam
Working days
Monday - Friday
Overtime policy
No OT

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